IGDA Malaysia Game Jam 2012

January 3rd, 2012 – 8:35 am
Tagged as: Announcement

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Aloha all,

We will be holding a session of Global Game Jam as detailed below :

Duration : 3 days (Friday – Sunday)

Date : 27th January 2012 – 29th January 2012

Capacity : 10 participants + 40 BYOL participants

Venue :
KDU University College
SS22/41, Damansara Jaya
47400 Petaling Jaya
Selangor
http://tinyurl.com/6pmq9dj

Please register or login at http://www.globalgamejam.org/ and choose IGDA Malaysia Game Jam as your Jam Site by editing your profile.

For more info on IGDA Malaysia Game Jam, please read through the guide at http://www.igda.org.my/files/IGDA%20Malaysia%20Game%20Jam.pdf

Last year’s Photos
http://www.facebook.com/media/set/?set=a.297880676916306.61558.184999944871047&type=1

Venue Photos :

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IGDA Meet January 12th

January 3rd, 2012 – 7:41 am
Tagged as: Announcement

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Aloha all,

Thanks to the folks at MindValley, we will be having our next meet at their awesome office, with this opportunity we will be having a presentation session as detailed below:

Date: January 12th (Thursday)
Time: 7:00pm - 09:30pm
Venue: MindValley, A-23A-13A Menara UOA Bangsar, Kuala Lumpur, Malaysia
Cost: Free and open to all

Agendas :

07:00pm - Welcome Speech & Snack, Drinks, Mingling Session

07:30pm - Pecha Kucha Session

09:00pm - Networking session

To RSVP to this event, please email us at igda.malaysia@gmail.com or check out our Facebook for the event announcement there.The venue is just besides Bangsar LRT Station, please register at the security counter for your visitor’s pass.

To kick off 2012 with blast we are having Pecha Kucha session, whereby talks are formatted to 20 slides and 20 seconds for each slide, which means a total of 6 minutes 40 seconds of the total time. Please do volunteer yourself for a slot and email us with your talk’s title at igda.malaysia@gmail.com to reserve your slot.

For some tips take a look at links below :

http://pechakucha-elt.webs.com/howtosetupapechakucha.htm
http://www.avoision.com/pechakucha/
http://pecha-kucha.org/what
http://www.aqworks.com/2007/07/03/guide-to-better-pecha-kucha-presentations/
http://www.buzzmaven.com/2010/03/pucha-kucha.html
http://www.rethinkpresentations.com/my-first-pecha-kucha-night-audience-version/

P.S. This is a take off your shoes when you get here event.

IGDA Meet November 16th - Report

January 3rd, 2012 – 7:17 am
Tagged as: Meeting Reports

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A long due report, but here it is one of our biggest meet ever! A total of 70+ of game developers, hobbyists, students, educators and etc attended the last meet of 2011. There were pizza and drinks around courtesy of DeNA Japan, who sponsors the ‘favourite meal’ for hungry game developers : )

The session started with talk from DeNA Japan, with Jaime Ocampo and Toshihiko Suyama representing the largest social gaming network in Japan. Jaime started with an overview casual mobile games industry, giving very compact and concise points backed by statistical data followed by introduction of Mobage, their social gaming platform.

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After that we have Iris Lim, talking about a personal experience working at Boomzap, one of South East Asia largest indie developers, under a topic entitled “Virtual Office of 40-man Studio”.  She covers on the communication methods used to adapt to the virtual office setup and also covers the production methodology which includes topics like greyboxing, quick & dirty prototyping, daily builds and etc. A lot of questions were thrown by the audience as the concept of virtual office is quite ‘new’ for game development which requires heavy team communication to happen all the time.

Last but not least, we have Mick Solomons, an industry veteran who founded 5 Minute Siesta in Malaysia with an indie setup after having shipped 20+ games in 10 years, and through a lot of crunch. He talked about “How Games For Niche Market Can Keep Your Indie Dream Alive” with the focus of his experience shipping an Australian football game called Specky : Mark of the Year on AppStore. He shared on how did he came about developing the game, marketing strategies and shared tip for development of niche games.

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After the talks, we had a very energetic networking session at Mindvalley, the ever-gracious venue sponsors, where old friends met, namecards traded and a lot of discussion going on. Then some of us continue the networking session at Chinoz, Bangsar Shopping Centre.

Videos for the talks will follow up soon, so for the time being, take a look at the photos of the events at our Facebook page.

Big Bad Robots is looking for Contract 2D Artists

December 31st, 2011 – 10:56 pm

We need a 2D artist to help us finish our iOS/Mac casual game, Wendy’s Weddings(http://bit.ly/k2hpTS). The artist should be able to match our current style and color. We anticipate you working on UI and game assets. This is a paid work by deliverables. Please provide links to your portfolio and prior projects. Please email biz -at- bigbadrobots.com with the title 2D Artist. This is a work for hire/freelance job only, we are not hiring staff.

Looking For Prospect Indie Partners

December 31st, 2011 – 10:53 pm

Lutfie from Utan Tropik, based in Ara Damansara. This will be our 1st year venturing into casual mobile games development, looking for prospect partners for collaboration.

The direction of the company: develop fun and casual Malaysian themed games to share with the world, make people happy 5 mins @ a time.

Platform: iPhone, iPad & Samsung Galaxy Tab.

If you’re fun and creative, with a love for life, then WE WANT YOU !

Allocation for project:  USD 500.00 for start-up, with further allocations if relevant. Knowledge of in-game ad engines is an advantage.

My skype: lutfieshah   state message: indie flash programmer for partnership.

Feel free to drop me an e-mail as well.
www.utantropik.com
lutfie@utantropik.com

We’re Hiring @ Utan Tropik: jungle of expression as @ 7th November 2011

November 7th, 2011 – 10:45 pm

Utan Tropik Sdn.Bhd will be developing our 1st Malaysian themed Casual mobile game app for the app store market.

Our company’s direction is to create fun, creatively illustrated casual games, with a Malaysian feel to share with the rest of the world, making people happy 5 minutes @ a time.

Being a young company, we’re very enthusiastic about what the future might hold for us in the mobile game market, and being from Malaysia, we would like to start with a right footing, creating essence in our game concepts and ideas, putting our skills to the test.

You’re only as good as the people you have around you, so we here @ Utan Tropik, would like to open our doors to YOU, as a platform for individual freedom of creativity.

Share a pice of yourself with us, and be appreciated by the world through our games designed by your views and ideas and make your mark.

If you’re a:

1) Creative Character Designer (2 posts)
2) Creative Game User Interface  Designer (2 posts)
3) Creative Animator (2 posts)
4) Creative Flash Game Programmer (2 posts)
5) Creative Illustrator (2 posts)

Feel free to drop us a line :)

www.utantropik.com
lutfie@utantropik.com
017 6765626

IGDA Meet November 16th

November 7th, 2011 – 1:11 am
Tagged as: Announcement

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Aloha all,

Thanks to the folks at MindValley, we will be having our next meet at their awesome office, with this opportunity we will be having a presentation session as detailed below:

Date: November 16th (Wednesday)
Time: 7:00pm - 10:00pm
Venue: MindValley, A-23A-13A Menara UOA Bangsar, Kuala Lumpur, Malaysia
Cost: Free and open to all

Agendas :

07:00pm - Welcome Speech & Snack, Drinks, Mingling Session

07:30pm - Mobage: An overview of the largest social gaming network in Japan and its plans in South East Asia by Jaime Ocampo with Toshihiko Suyama from DeNA Japan

08:00pm - Virtual Office of 40-man Studio - A personal Experience by Iris Lim from Boomzap

09:00pm - Mick Solomons from 5 Minute Siesta

10:00pm - Networking session at Chinoz Bar, Bangsar Shopping Center

To RSVP to this event, please email us at igda.malaysia@gmail.com or check out our Facebook for the event announcement there.The venue is just besides Bangsar LRT Station, please register at the security counter for your visitor’s pass.

Thanks for DeNA Japan, we will be having pizza and drinks, fully sponsored by them for the event. Mick also already booked 3 tables at Chinoz Bar, Bangsar Shopping Center for the networking session after the meet at Mindvalley ended.

P.S. This is a take off your shoes when you get here event.

IGDA Meet October 27th - Report

November 7th, 2011 – 12:49 am
Tagged as: Meeting Reports

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There was 3 more game industry related event happening on the same day. We changed venue last minute as most of us would be attending the meet with MDeC at 3pm. Well, right after the session with MDeC guys, we all went down to nearest coffee house during the drizzling rain. There was about 20 of us, and after settling for a spot, we all started to chit chat in smaller chunk of groups.

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Among the topics that we talked about was tools and technology as iTrain would be having Unity training the week after, marketability and visibility of games on Apple AppStore, and other hush-hush topics that is best shared from a face to face meet.

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With regards to the spirit of the day, Ivan Lim set-up a group on Facebook for Community of Professional Game Developers in Malaysia, it is closed group, so do get yourself to be part of the community by joining the group :)

ICON2: Unity-IOS Game Development Pilot

October 24th, 2011 – 8:46 am
Tagged as: News & Events

So here’s what you missed at the first ever Game Developer event we organized yesterday…

  •  ICON2 is piloting a Unity Game Development workshop.
  • To participate you need to fill in the same icon2 form available at tinyurl.com/icon2register and email it back to us with the subject: “ICON2 Unity Game Development”
  • All you need to do  is give us a brief description of your game idea. No need for financials/biz/marketing plans.
  • Team members are fixed at 2 and must comprise of one (1) developer and one (1) designer.
  • Closing date for application is October 25th
  • Pitching will be on October 27th.
  • Only 10 teams will be selected for the pilot to undergo an intensive 5 day Unity Game Development course conducted by Brett Bibby, CEO and founder of GameBrains.
  • Teams will have 30 days to develop a prototype and the top 3 teams will receiving funding to purchase the full Unity pro licenses worth USD 3000 and have their app showcased at the Mobile Developer Day KL event this Dec 8th.

More info : http://www.facebook.com/notes/itrain/icon2-unity-ios-game-development-pilot/10150360549014629

Innovation Bandits Masterclass 2011 - 27th October 2011

October 19th, 2011 – 10:21 am
Tagged as: News & Events

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We would like to extend an INVITATION for you to participate in an exciting event entitled Innovation Bandits Masterclass 2011 on 27 – October 2011 (Thursday, 9am – 4pm) at Novotel Kuala Lumpur City Centre.

Kindly register yourself as soon as possible.

*Click on the image for larger size.

More info at http://asiaevents.com.sg/