24 Hour GameDevThon at MGCCon 2012

May 14th, 2012 – 7:57 am
Tagged as: News & Events

Aloha all,

IGDA Malaysia will be organizing a 24 hour Game Development Marathon as detailed below :

About

GameDevThon is game development marathon where game developers are required to create games based on a theme within 24 hours in the spirit of collaboration, sharing and having fun.

Objective

  • To bring the game development community together across all boundaries into a yearly creative weekend where people make great games.

Details

Duration : 24 hours (Saturday – Sunday)

Date : 19th May 2012 – 20th May 2012

Capacity : 20 BYOL participants

Entrance Fee : RM10 (Pizza Dinner + Free Flow of Drinks)

Venue

KDU University College
SS22/41, Damansara Jaya
47400 Petaling Jaya
Selangor

Google Maps Link – http://tinyurl.com/6pmq9dj

Prize Category

Best Visual- RM150

Best Technical – RM150

Overall Best Game – RM300

Competition Rules

  • Each team can consist a maximum of 3 members or less, if you do not have team you may be randomize into other teams. Soloist are allowed but not encouraged.
  • Judging will be done through a peer-review system, whereby other participants will review your work and vice-versa. Highest and lowest mark per prize category will not be taken into account.
  • All results are final. No complaints will be entertained.

Registration

  • To register please email igda.malaysia@gmail.com with the names, email and phone number of each team members. You shall receive a confirmation email for the registration.

 

For more info please download the guide for GameDevThon.

 

Malaysian Games & Comics Convention 18-20th May 2012

May 13th, 2012 – 10:02 pm
Tagged as: News & Events

MGCCon2012_Poster_small.jpg

 

IGDA Malaysia is co-organizing MGCCon 2012 with Banshee Creative and Pekomik.

Here’s are the games related programme through out the event :

 

Workshop (Click Here)

Friday, 2.30pm – 3.30pm : Game Art – Freeform Digital Head Sculpting (Kevin Wong)

Friday, 3.30pm – 4.30pm : Game Design – Create Your Own Game Level (BuZz)

Friday, 4.30pm – 5.30pm : Game Technology – Code Shoot’Em Up in 60 Minutes (BuZz)

 

Talks (Click Here)

Saturday, 11.00am – 12.00pm : Voice Acting for Animation/Games (Noisy Bunch Studios)

Saturday, 2.30pm – 5.00pm : The Making of Tekken: Blood Vengeance (Fly Studio & Digital Frontier)

Sunday, 12.00pm – 1.00pm : Developing World Class Content (Ubisoft Singapore)

Sunday, 2.00pm – 3.00pm : Project B.O.A.R (Jason Spykerman & Terence Tan)

Sunday, 4.00pm – 5.00pm : Games Industry Portfolio Advice (Ivon Smith, Codemasters Studios)

 

Panel & Roundtable Session (Click Here)

Saturday, 5.00pm – 6.00pm : Game Education & Career Path (IGDA Malaysia)

Sunday, 5.00pm – 6.00pm : Going Indie (IGDA Malaysia)

 

Portfolio Review (Click Here)

Saturday, 4.00pm – 6.00pm : Ubisoft Singapore

Sunday, 2.30pm – 4.30pm : Fly Studio

 

24 Hour GameDevThon (Click Here)

Saturday, 11.00am – Sunday, 11.00am – For more details click the link above.

 

For more info visit the official website at http://mgccon.com

IGDA Meet April 30th

April 25th, 2012 – 8:04 am
Tagged as: Announcement

Aloha all,

Thanks to the folks at MindValley, we will be having our next meet at their awesome office, with this opportunity we will be having a big group roundtable discussion session as detailed below:

Date: April 30th (Monday)
Time: 7:00pm – 09:30pm
Venue: MindValley, A-23A-13A Menara UOA Bangsar, Kuala Lumpur, Malaysia
Cost: Free and open to all

Agendas :

07:00pm – 07:30pm – Announcement for MGCCon

07:30pm – 08:00pm – Building 2D Games in Unity by Alex Ong, developer of Tapiroo

08:00pm – 08:30pm – How We Made a 2D Bullet-Hell Shooter With a Team of 2 by Chun Chong Leong, Geolopigs

08:30pm – 09:30pm – Networking Session

To RSVP to this event, please email us at igda.malaysia@gmail.com or check out our Facebook for the event announcement there.The venue is just besides Bangsar LRT Station, please register at the security counter for your visitor’s pass.

P.S. This is a take off your shoes when you get here event.

IGDA Meet March 23rd – Report

April 17th, 2012 – 6:05 am
Tagged as: Meeting Reports

A last minute meet after a busy month for game developers in February. Roughly there were around 30 of us. It was an open roundtable discussion, whereby some of the attendees ask some question such as “how many game companies are in Malaysia”, “game business model”, “work ethics & professionalism” and etc.

The roundtable discussion ended around 8.45pm, but after that there two group of us continue to network and chit chat, without realizing almost two hours passed. We wrapped up and leave around 10.30pm. Despite its a non-grandiose meet, I hope some of us do get valuable connections and learn along some lessons from other’s experiences.

Kreative.Asia (6-8 April 2012) at Hilton Kuala Lumpur

March 20th, 2012 – 8:05 am
Tagged as: News & Events

Kreative.Asia (6-8 April 2012) consist of a CXO level professional day conference and Creatives’ Weekend Master Class conducted by International speakers that is designed to empower local and regional industry professionals on topics related to
- Interactive Story Telling,
- Creative Leadership,
- Transmedia,
- Animation, VFX,
- Gamification,
- Mobile apps and Games
- Social Media, Location and Mobility,
- Producing and pitching,
- Digital Marketing,
- Branded Entertainment,
- VIsual design and Concept Art.

To register go to :Â http://www.amiando.com/KreativeAsia

*Click on the images to view large version.

IGDA Meet March 23rd

March 15th, 2012 – 7:26 am
Tagged as: Announcement

Aloha all,

Thanks to the folks at MindValley, we will be having our next meet at their awesome office, with this opportunity we will be having a big group roundtable discussion session as detailed below:

Date: March 23rd (Friday)
Time: 7:00pm – 09:30pm
Venue: MindValley, A-23A-13A Menara UOA Bangsar, Kuala Lumpur, Malaysia
Cost: Free and open to all

Agendas :

07:00pm – 09:00pm – Big Group Roundtable Discussion – What’s Is The Step Forward?

To RSVP to this event, please email us at igda.malaysia@gmail.com or check out our Facebook for the event announcement there.The venue is just besides Bangsar LRT Station, please register at the security counter for your visitor’s pass.

P.S. This is a take off your shoes when you get here event.

Gamefest 4 – Game Development Competition

March 15th, 2012 – 7:18 am
Tagged as: News & Events

Do you have awesome game making ideas?
Are you currently having difficulty in developing a game/project that you are working on ?
Would you like to sell your game/project and possibly win a full cash prize?

Now is the time for you to shine!

In collaboration with Cyberview, MyCore Center, Malaysian Gamer, Boomzap, and also IGDA Malaysia, the Game Developers Club proudly presents to you, the Game Development competition.

Winner of this competition will be sponsored and supported by Cyberview to continue to develop your presented project. Cyberview will provide whatever is necessary in order to help you to complete your idea/project. For example, if your project is an iOS app, then they will prepare an iPhone/iPod Touch for you to work with it. If you feel you lack of programming skills, they will prepare courses which you could attend to brush up your skills.

For those who didn’t manage to win the competition, you are allowed to join the winning team to form a new group attempt to complete the project if the winning team decided to do so.

Prize : RM5000 for the winning team. Consolation prizes might be given but not confirmed yet.

Read on below are the format and also the rules and regulation.

Latest date of submission : 31st March 2012

Title : Any title

What are we looking for:
-Project with good and creative idea
-Project which is original by itself
-Project which shows potential in their developer for going further

What we expect to receive in your submittion:
-Verification of study status in the college/ university
-A Powerpoint slide or Document about the idea of your project
-Executeable format of your project (Optional)
-Source Code (Optional)

How to submit:
You can submit your entry via email to gamedev@siggie.net.

For more information, checkout http://gamefest.org/game-development/

KR8V Asia Regional Master Class

February 17th, 2012 – 7:52 am
Tagged as: News & Events

kr8vasia_masterclass_small.png

*Click on the image to view the larger version.

For more info, download event brief here.

Register Here

Introduction to Unity 3.5 Seminar

February 17th, 2012 – 7:50 am
Tagged as: News & Events

Unity will be holding a seminar on Unity game development Feb 29th in KL at iTrain KLCC (iTrain Malaysia, E-7-1 Block E, Megan Avenue 1, Jalan Tun Razak, 50400 Kuala Lumpur) from 10 am to 1 pm.

Carl Callewaert, our Global product evangelist from our San Francisco office will be coming by and providing an introduction to game development in Unity and touch on some of the more advanced features.

Carl will walk through the core Unity features and show how to develop games using Unity, touching on 2D as well. He will also take Q&A at the end on more advanced topics and questions that people might have.

You are invited to join us at iTrain. Please RSVP at the Facebook event page to book your seat.

Game Development Workshop – “From production to building a team”

February 12th, 2012 – 3:15 pm
Tagged as: News & Events

Hi Everyone!

We’ll be hosting a games development workshop, covering a few aspects of game production.
More details of the talk will be updated soon.

Date: 14th February 2012 (subjected to change)

Venue: Limkokwing University of Creative Technology, Cyberjaya

Agenda:

12:00 to 12:30pm – Welcoming & Networking session
12:30 to 1:45pm – From production to building a team

Speaker: Chun Chong Leong

Chun is an experienced game developer and co-founder at Geolopigs, an independant game studio in San Francisco that creates games about pigs and things that sound like pigs. He had been in the entertainment industry for almost 15 years across games development and film visual effects. He had experience in running studios for major publishers/developers like Electronic Arts(EA) and Disney. Over the past 4 years, he was an Art Director, overseeing studios with over 150 talents in shipping major titles like Godfather 2, Deadspace, Warhammer, Need for Speed, SimWii, Battlefield Bad Company, Epic Mickey, Cars2, Toy Story series, Winnie the Poo and CampRock2. Chun is now busy working on the next version of PeterPog, an original IP from GeoloPigs.

Extra info:
http://www.linkedin.com/pub/chun-chong-leong/26/704/55a
http://www.peterpoggame.com/

We’re looking forward to seeing you there! The date of the event is subjected to change. We just need to know how many are interested to attend this workshop.

Contact Person :
Eugene Foo (eugene.foo@limkokwing.edu.my – 0169806172)

*Link to event page on Facebook.