IGDA Meet and Talk July 2008

July 21st, 2008 – 8:41 am
Tagged as: IGDA, Meeting Reports

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The meeting started around 8pm. Attending were people from Gamebrains, John Galt Games, Internexia, Codemasters,  students from MMU’s game course, ex-students from LimKokWing’s game course and several others.

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Lih Hern giving the talk, flanked by his ex-colleagues in JGG. (more…)

APIIT ICCG Photo Review

July 21st, 2008 – 2:37 am
Tagged as: Uncategorized

Last weekend APIIT hold and event called ICCG. So, here’s a quick photo review.

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Main event area early in the morning

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I’ve forgot take take picture of Wan Hazmer giving his talk. So, here a close shot of him to compensate that. =P He showed quite a lot details about The Last Canopy background including explaining the world design, feel and look, overall concept. He also give some teasers of his next project.

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Cheng Boon Kheng (BK) from River Walk Multimedia explaining the idea behind 3D RSS engine and CF-engine. They demo-ed their puzzle game framework (CF-engine) using Microsoft Silverlight technology. They are currently developing 3D RSS engine, which would be use to develop a badminton game next year.

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Csaba Berenyi Principal Programmer, Central Technology Tools Group from Codemasters gave his talk about Ego engine and its development process. He talked about his team responsibility for the tools of Ego engine, how does his team do stuff, source control using Perforce, scrum daily meetings for the team and lot of other info, including some technical ones.

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Awesome rack - full of books related to games development at APIIT’s library

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One of the project done by APIIT student

GameAxis LIVE! & MSC IPCC Games Talk Photo Review

July 21st, 2008 – 1:59 am
Tagged as: Uncategorized

The event was launched on Friday morning, by MDeC’s CEO Datuk Badlisham Ghazali. There are few projects being showcased at MDeC’s booth, including IPCC Computer Game Design Competition 2007 grant winners and some company/project under Content Accelerator project, including Big Bad Robots and Studio Caterpillar.

Visitors were able try out the games made under IPCC competition at 4 different PCs.

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Mystic Order by Mohd Ridhwan & Mohd Sufyan (Studio Caterpillar)

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Ice Blast by Jordan Phang (Zombiegecko Games)

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Adik Pintar by Zainal Kahar

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Vyrus by Bazil Akmal Bidin (notAthing)

The talks was held on Saturday and Sunday.

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On Saturday, we have Big Bad Robots guys (Terence, Rus, Jin and Bokson) demo-ing the games Honor & Money. Details of the game is available at their website. Tonnes of screenshots and gameplay videos there. Check it out!

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Then, Jordan Phang shared his experience as an Indie developer. He spoke about the process that he have gone through developing Ice Blast, the feedback that he got from publishers, and his next plan for the future.

On Sunday, Michael Ooi, an experience game designer share his knowledge about game designers and what do they do. He categorized game designers to several specific task/skill like game scripter being the technician of a game design team, level designer being the artisan of a game design team, and etc. Later Bazil Akmal Bidin (BuZz), developer for Vyrus shared his recipies for Vyrus. He explained what did he used to make Vyrus, such as Ogre for the rendering, CEGUI for the GUI system, and etc.

For extensive coverage of the event, watch out for GameAxis magazine.

GameAxis LIVE! & MSC IPCC Games Talk

July 8th, 2008 – 11:57 pm
Tagged as: Uncategorized

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GameAxis Malaysia will be holding an All-in-One gaming and entertainment showcase in Mid Valley Exhibition Centre and you’re invited! Play the hottest gaming titles today for free, or test your gaming skills at our competition arena at the CELGames.

Be part of the entertainment event of the year as gaming meets lifestyle! Let’s Play!

Event Highlights:

- Freeplay gaming areas for everyone to try out and play! Try out the hottest gaming titles for the Xbox 360, Nintendo Wii, Sony PlayStation 3, and more!

- Lucky Draw weekend! Stand a chance to win a Sony PS3 or Nintendo Wii!

- See Hellboy live in action! Play fun games and win free Hellboy II movie tickets!

- Metal Gear Solid 4 Limited edition auction! Bid and win at crazy prices!

- Free daily anime episode screenings.

- Attractive prizes to be won at the CELGames 2008 Tournament arena. Up to RM25,000 in cash and prizes to be won!

- Great computer hardware at super bargain prices, and more!

- Hellboy Character Creation contest! Win amazing prizes, including a computer notebook!

Event: GameAxis LIVE!
Venue: Mid Valley Exhibition Centre, Hall 2, Level 3
Date: 11th - 13th July 2008
Time: 10 a.m. - 10 p.m.
Admission: FREE

MSC IPCC Games Talk. Details as below :

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IGDA July 2008 Meeting

July 8th, 2008 – 8:01 am
Tagged as: IGDA, News & Events

The next IGDA meeting will be on Friday, July the 18th.

Date: July 18th.
Venue: GameBrains office, Plaza Sentral.
Time: 8pm onwards.

Our speaker this time is Pang Lih-Hern, JGG’s ex-Game Engine Programmer.

Graduated from Multimedia University with a degree on Software Engineering and Games Design. Lih-Hern started miniMAX Creative Studio with his friends to attempt at online web service business.

He was also contracted to work on two TV games for Phoenix Games Studio which one of them was aired on 8TV. He then went on to work in JG Games Malaysia for a year as their game engine programmer where that engine was used to develop Bottle Buster.

He contributed in a few open source game engines, namely ClanLib and Ogre3D.

Topic:
Open Source and Commercial Games - There has been many talks about open source in the games industry. However, there are also many doubts and concerns about the credibility and legality of open source code on the commercial front. Hence, the speaker would like to take this opportunity to clarify some doubts, discuss some advantages and disadvantages, and demonstrate some successful game projects that were developed with open source technologies.

Crosspost on the IGDA Forum.

Edit: How to get to the GameBrains office.

GameBrains map

Click on the Thumbnail for a larger image.
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Codemaster’s GRID launch photoreview

June 12th, 2008 – 9:02 am
Tagged as: News & Events

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Picture of the place where the Codemasters GRID launch was done.

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The entrance to the event. Press was allowed in around 630pm, guests around 7pm. (more…)

3D artist / 3D animator / Technical Assistant / R&D Department

June 4th, 2008 – 5:50 pm

Posted by Zorrofire:

We are a studio doing a lot of 3D Effect and fully cg animation for tv commercial. currently we are looking forward to expend towards games and tv series.

(more…)

Gamestotal.com (2,221,386 members) looking for partners

June 2nd, 2008 – 5:45 pm

Posted by Gamestotal:

Hi, my name is Stephen and I own Gamestotal.com, it has slightly over 2 million registered members and we deal with entertainment (online games & comics).

I am looking for like minded people who is keen to setup their own business or business owners that is keen to branch out to either online comics or games.

At this point of time, we have 4 games titles, 3 sitting on the shelves because we are concentrating on 1 at the moment. For both our games and our comics website, we are concentrating on English, while there isnt anyone handling the other 25 languages (ex: our comic website supports 26 languages including Chinese, Arabic and others)

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GRID launch at Zouk, June 11th

May 30th, 2008 – 6:01 pm
Tagged as: News & Events

Hello Hilmy,

I would like to invite you, all your colleagues and all members of the GDC Malaysia to the launch of our latest racing game called Grid www.racedrivergrid.com

This game as you know was largely done in our Malaysian studio and the rest in our main office in the UK . This is a first Malaysian triple A level game which has been developed here. Boleh!

The launch of Grid will be done on June 11th at Zouk (main room).

We open the party with no entrance fees to the adult general public from 7pm to 1am (must be of legal age since the place sells booze). Arcades will be on site for the public to play the game. The game will be available for purchase at an awesome discounted price.

Ralph Fulton Chief Game Designer for Grid will be in from the UK and available for interviews. Press Conference with Media access will be from 6pm to 7pm.

Live DJ, booth babes and more surprises will be revealed on that day itself! (Prizes anyone?)

Open to any of your suggestions/ideas you might have also to improve this big night.

Check out our new website: www.codemasters.com

Please pass the word around to anybody who might be interested to join.

Cheers,
Max

Bold was my emphasis as the part relevant to game developers, besides the public benefits.

CGO ‘08 - Asia’s Largest CG event 17th-20th June 08

May 28th, 2008 – 6:03 pm
Tagged as: News & Events

Posted by CGO_08:

CG Overdrive 2008
17 – 20 June 2008 Singapore Expo

Learn from the “GODS “ of Computer Graphics at CGOverdrive2008

CGOverdrive, Asia’s largest computer graphics event. is an iconic event for CG and animation professionals, enthusiasts, students and stakeholders.

Keep abreast of the animation industry developments in Asia and gain valuable insights from world-renowned CG artists and professionals at CGOVerdrive’s conference, masterclasses, and Business Forum. For more information and to register, contact Elle at en@sesallworld.com

For a list of speakers at the Conference, Masterclasses and Business Forum, please visit: http://www.cgoverdrive.com/conference.htm